The Virtual World Conference 2011

The Virtual World Conference is an annual conference exploring the uses of virtual worlds for learning, collaborative work and business. This year’s event takes place on the 14th of September and is hosted entirely in Second Life, where leading international speakers from across the globe will showcase innovation and applications within Virtual Worlds in interactive presentations designed to stimulate networking and discussion. The 2010 conference had an audience drawn from 15 countries worldwide.
Registration costs just £45, buying access to 24 hours of activity following the physical sun.

Please see www.thevirtualworldconference.org for more details.

There are still some free-of-charge spots for students.

Virtual World Collaboration Study (fully online)

In July we are conducting a study in our virtual world, investigating collaboration in 3D virtual worlds. You can participate from virtually anywhere on the planet. Participation is fully anonymous. See details here.

If you are interested please leave us a comment here (treated privately) or send an email, we will get in touch with you. Thanks!

ReLIVE11: Submission Deadline Extended

The conference Researching Learning in Immersive Virtual Environments 2011 (ReLIVE11) has just announced a deadline extension:
The deadline for submission to ReLIVE11 has been extended to May 30th, 2011.

This is a deadline for abstract submission, so it is still doable! Check the conference website for details: www.open.ac.uk/relive11

The Virtual World Conference, 14th September 2011
ReLIVE11 is linked to The Virtual World Conference, a 24-hour conference of invited speakers taking place within Second Life on the 14th of September. Please see http://thevirtualworldconference.org for more details.

Virtual World Collaboration Study

In April/May 2011 we are conducting a study in our virtual world, investigating experience design aspects for collaboration in 3D virtual worlds. This is a call for participation – you can take part from anywhere in California.
See details here.

The study will be continued also online (so participants can partake from virtually anywhere on the planet) from June onwards. Please leave me a comment here (treated privately) or send me an email if you are interested, I will get in touch with you. Thanks!

Virtual Worlds Best Practices in Education Conference

Virtual Worlds Best Practice in Education (VWBPE) (March 17-19) is a community-based conference that provides opportunities for participants in all virtual worlds to share current teaching, learning, and research practices in 3D virtual environments. Conference presentations focus on teaching/learning, scholarly work, projects, events, activities and new and innovative tools for virtual education. Presenters will focus on the identification of best practices in education designed for 3D virtual world technology. While most activities will happen in Second Life (Linden Lab have kindly donated 20 sims) presentations and field trips might be scheduled for other parts of the metaverse.

Announced by Debbie McCormick, VVWBPE 2011, Marketing and Communications

Research visit in Palo Alto for seven months

After the end of my five-months stay at Simon Fraser University (SFU) in Vancouver, I have now moved to San Francisco to work at the Palo Alto Research Center (PARC, formerly Xerox PARC), in the very heart of Silicon Valley.

One of two main tasks in my seven months here will be to conduct more visual focus groups, both face-to-face and in an OpenSim/Second Life environment. In collaboration with PARC and Stanford University we will ideate and design innovative collaboration patterns specifically for implementation in a virtual world, making use of the distinct features of the medium.

The second main task will then be to conduct controlled experiments in order to empirically investigate the value of the implemented novel collaboration patterns and world designs for particular collaboration tasks. These experiments will be conducted online (in-world) in local settings at several universities in the San Francisco Bay area as well as at collaborating institutions in southern California.

As another outcome of the research we anticipate to get insights into design processes for virtual world collaboration experiences. In particular, the ABC Framework (see older posts) will be tested and evaluated, and face-to-face settings will be opposed to a virtual world environment in respect of their fit for the design process.

If you would like to participate in an in-world visual focus group (in December) kindly leave a comment to this post or contact me via email.

The Virtual World Conference, September 15th

We are pleased to announce The Virtual World Conference, a unique event exploring the use of online virtual worlds for learning, collaborative work and business ventures, which will be hosted over a 24-hour period entirely in Second Life on 15 September 2010.

The one-day conference, following the sun around the globe, will bring together 21 international speakers to share ideas, showcase innovations and applications, and hold debates with a world-wide audience. This is an excellent opportunity to get a snapshot of leading research and expertise in the field, as well as network with like-minded peers.

Anna Peachey (The Open University/Eygus Ltd) and Professor Sara de Freitas (SGI/Lab Group) will chair in the European zone, with Andreas Schmeil (PARC/University of Lugano) in the American Pacific Coast time zone and Claus Nehmzow (Alcus International Ltd/Hong Kong) in the East Asian time zone.

The conference will consider how virtual worlds can change the way we learn, work and socialise, focusing on three core themes:

* Social interaction, societies and communities in virtual worlds.
* Business applications and strategies for using virtual worlds.
* Formal and informal teaching and learning in virtual worlds.

The Virtual World Conference will host trainers, experts, teachers, policy-makers, managers, consultants, tutors and researchers from industry, academia, schools and policy development, with representation from a wide range of different sectors including:

* Education: schools, colleges and universities.
* Research: universities, institutes, industrial labs.
* Training: training organisations, private foundations.
* Industry: international companies, SMEs.
* Health: hospitals and training institutions, care trusts.
* Environment: planning agencies, environmental agencies, emergency response organisations.
* Government: central government departments, agencies and local government authorities.

For more information, and to register, please see the website at http://www.thevirtualworldconference.org

Places are limited, so early registration is advised.



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